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Interactive bunqueue Simulator: Try the Bun Job Queue in Your Browser

Experience bunqueue’s features directly in your browser. This simulator implements the core queue functionality including:

  • Sharding - See how jobs are distributed across shards using FNV-1a hash
  • Priority Queue - Jobs with higher priority are processed first
  • Delayed Jobs - Schedule jobs to run after a delay
  • Workers - Start concurrent workers to process jobs
  • DLQ (Dead Letter Queue) - Failed jobs after max retries go to DLQ
  • Queue Control - Pause, resume, and drain queues

bunqueue Interactive Simulator

Real-time visualization of queue operations, sharding, and job lifecycle

8Shards
0Pushed
0Processed
0Failed
0Workers
0Queues

Controls

10

3


Shards (0)

Waiting Delayed Active Completed Failed

Queues

No queues yet. Push some jobs!

Workers

No workers running. Start one!

Events (Last 50)


The simulator uses the same FNV-1a hash algorithm as bunqueue to distribute queues across shards:

shardIndex = fnv1aHash(queueName) & SHARD_MASK

Each queue maps to exactly one shard, and all jobs in that queue share the same shard.

PUSH → waiting/delayed → PULL → active → ACK/FAIL → completed/retry/DLQ
  1. Push - Job enters the queue in waiting state (or delayed if delay > 0)
  2. Pull - Worker pulls job, state becomes active
  3. Ack - Job completed successfully → completed
  4. Fail - Job failed, will retry or move to DLQ
  1. High Throughput: Push 100 jobs with a running worker
  2. Priority Processing: Push jobs with different priorities (higher = sooner)
  3. Delayed Jobs: Add jobs with 5000ms delay, watch them become ready
  4. Failure Handling: Increase failure rate, observe retries and DLQ
  5. Queue Control: Pause a queue, push jobs, resume and watch processing

FeatureSimulatorReal bunqueue
StorageIn-memorySQLite
Shards8 (configurable)Auto-detected from CPU
WorkersSimulated delaysReal processing
PersistenceNone (page refresh resets)Full durability
TCP ServerN/AFull protocol

The simulator is designed for learning and demonstration purposes. For production workloads, use the real bunqueue server.